Large Projects
The projects I am proud of and exemplify my skills, knowledge, and techniques.
Fantasy Portal
2022 June - August
This was my other major project for personal improvement and social media. I wanted to create a game-like scene from medieval times with a magical portal on a floating island for this project. I was going for a mystical and mysterious feel when looking at this art, and I believe I have achieved it. However, I would still change some things inside this project: now that I know how to do it, I would add some fog to the scene; at the same time, I would want to make the scene lighting slightly brighter, and lastly, I would also add some envy to the portal and exposed roots to the island.
Knowledge and Skills Used in This Project
World lighting, texturing, particle systems, modeling, sculpting, addons like Gscatter, Poliigon, and Graswald, tree generation, geometry nodes, tri lighting, and unwraping.
Planets
2023 May - July
For this particular project, I wanted to create an NFT collection. I have made over 100 planets, each with unique vegetation, soil, size, rotation speed, rock type, atmosphere, and even some unique prompts.
Knowledge and Skills Used in This Project
Environment texture, sun lighting, texturing, particle systems, modeling, sculpting, addons like Gscatter, and Graswald, geometry nodes, camera settings, animation, and unwrapping.
Apocalyptic City
2023 June - July
This was my latest, most complex, and impressive project. For it, I wanted to create an abandoned city scene after an apocalyptic scenario. The projects took around one month to finish, which probably was because of constant problems arising during the project. I had to learn and find new information and implement the findings inside the project. During this project, there was a steep learning curve in all areas, especially in management and organizational projects, as well as the use of machine resources. Ultimately, I am satisfied with my result, despite being limited in machine capabilities and monetary resources.
Knowledge and Skills Used in This Project
World lighting, dynamic sky, texturing, particle systems, modeling, sculpting, addons like Gscatter, Poliigon, and Graswald, tree generation, fog generation, geometry nodes, camera settings, resources management, and unwrapping.
Magnitto Cable Advertisement
2023 May-August
One of my significant projects involved the development of 3D animated advertisement clips for Globallink products. Specifically, the focus was on promoting a metal cable designed for iPhone and Android phones. The project entailed the creation of a concise advertisement lasting approximately 30 seconds and a more extended clip spanning 1:30 to 2 minutes. The objective was to showcase the key features and advantages of the product effectively. This project was completed in April 2023.
Knowledge and Skills Used in This Project
Tri-lighting, animation, video editing, texturing, modeling, sculpting, Poliigon, geometry nodes, camera settings, resources management, and unwrapping.